Configurable max_steps for env

This commit is contained in:
Dominik Moritz Roth 2022-10-14 11:32:37 +02:00
parent da655346cd
commit 811b2bb1e3

View File

@ -45,7 +45,7 @@ def parseObs(obsConf):
class ColumbusEnv(gym.Env):
metadata = {'render.modes': ['human']}
def __init__(self, observable=observables.Observable(), fps=60, env_seed=3.1, master_seed=None, start_pos=(0.5, 0.5), start_score=0, speed_fac=0.01, acc_fac=0.04, die_on_zero=False, return_on_score=-1, reward_mult=1, agent_drag=0, controll_type='SPEED', aux_reward_max=1, aux_penalty_max=0, aux_reward_discretize=0, void_is_type_barrier=True, void_damage=1, torus_topology=False, default_collision_elasticity=1, terminate_on_reward=False, agent_draw_path=False):
def __init__(self, observable=observables.Observable(), fps=60, env_seed=3.1, master_seed=None, start_pos=(0.5, 0.5), start_score=0, speed_fac=0.01, acc_fac=0.04, die_on_zero=False, return_on_score=-1, reward_mult=1, agent_drag=0, controll_type='SPEED', aux_reward_max=1, aux_penalty_max=0, aux_reward_discretize=0, void_is_type_barrier=True, void_damage=1, torus_topology=False, default_collision_elasticity=1, terminate_on_reward=False, agent_draw_path=False, max_steps=-1):
super(ColumbusEnv, self).__init__()
self.action_space = spaces.Box(
low=-1, high=1, shape=(2,), dtype=np.float32)
@ -91,6 +91,9 @@ class ColumbusEnv(gym.Env):
self.terminate_on_reward = terminate_on_reward
self.agent_draw_path = agent_draw_path
self.max_steps = max_steps
self._steps = 0
self.paused = False
self.keypress_timeout = 0
self.can_accept_chol = True
@ -214,8 +217,10 @@ class ColumbusEnv(gym.Env):
self.score += reward # aux_reward does not count towards the score
if self.aux_reward_max:
reward += self._get_aux_reward()
done = self._term_next or (self.die_on_zero and self.score <= 0 or self.return_on_score != -
1 and self.score > self.return_on_score)
self._steps += 1
done = self._term_next or (self.die_on_zero and self.score <= 0) or (self.return_on_score != -
1 and self.score > self.return_on_score) or self._steps >= self.max_steps
# make sure we register the current reward
self._term_next = self.terminate_on_reward and gotRew
info = {'score': self.score, 'reward': reward}
self._rendered = False
@ -264,6 +269,7 @@ class ColumbusEnv(gym.Env):
pygame.init()
self._init = True
self._term_next = False
self._steps = 0
self._seed(self.env_seed)
self._rendered = False
self._disturb_next = False