Implemented Units, Updated README, Example file for Units

This commit is contained in:
Dominik Moritz Roth 2022-12-06 12:00:45 +01:00
parent 7302d59727
commit bde7869f97
3 changed files with 135 additions and 1 deletions

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@ -15,6 +15,7 @@ pip install -e .
```
## Overview
Columbus.pdf contains a overview of columbus.
## Layout of the Repo
@ -27,6 +28,7 @@ There exist two ways to implement new envs:
- Subclassing ColumbusEnv and expanding _init_ and overriding _setup_.
- Using the ColumbusConfigDefined with a desired configuration. This makes configuring ColumbusEnvs via ClusterWorks2-configs possible. (See configs/example.yaml for an example of how the parameters are supposed to look like (uses yaml format)
- We now support using units (px, em, ct) in config files, examples can be found in configs/Example_Units.yaml
- The environments used in my thesis can also be found in configs/
##### Some caveats / infos

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@ -839,6 +839,45 @@ class ColumbusConfigDefined(ColumbusEnv):
observable=observable, fps=fps, env_seed=env_seed, **kw)
self.entities_definitions = entities
def is_unit(self, s):
if type(s) in [int, float]:
return True
if s.replace('.', '', 1).isdigit():
return True
num, unit = s[:-2], s[-2:]
if unit in ['px', 'em', 'rx', 'ry', 'ct']:
if num.replace('.', '', 1).isdigit():
return True
return False
def conv_unit(self, s, target='px', axis='x'):
assert self.is_unit(s)
if type(s) in [int, float]:
return s
if s.replace('.', '', 1).isdigit():
return float(s)
num, unit = s[:-2], s[-2:]
num = float(num)
if unit == 'rx':
unit = 'px'
axis = 'x'
elif unit == 'ry':
unit = 'px'
axis = 'y'
if unit == 'em':
em = num
elif unit == 'px':
em = num / ({'x': self.width, 'y': self.height}[axis])
elif unit == 'ct':
em = num / 100
else:
raise Exception('Conversion not implemented')
if target == 'em':
return em
elif target == 'px':
return em * ({'x': self.width, 'y': self.height}[axis])
def setup(self):
self.agent.pos = self.start_pos
for i, e in enumerate(self.entities_definitions):
@ -848,7 +887,15 @@ class ColumbusConfigDefined(ColumbusEnv):
conf = {k: v for k, v in e.items() if str(
k) not in ['num', 'num_rand', 'type']}
for k, v in conf.items():
for k, v_raw in conf.items():
if k == 'pos':
v = self.conv_unit(v_raw[0], target='em', axis='x'), self.conv_unit(
v_raw[1], target='em', axis='y')
elif k in ['width', 'height', 'radius']:
v = self.conv_unit(
v_raw, target='px', axis='y' if k == 'height' else 'x')
else:
v = v_raw
if k.endswith('_rand'):
n = k.replace('_rand', '')
cur = getattr(

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@ -0,0 +1,85 @@
name: "DEFAULT"
# Supported Units:
# px: Pixels
# em: 1em = Full Width / Height
# ct: 100ct = Full Width / Height
# rx: pixels relative to width
# ry: pixels relative to height
#
# When no unit is given, we use the folowing defaults
# (compatible with legacy behavior)
# pos: em
# all other: px
#
# ct is the recommendet unit...
params:
task:
task: columbus
env_name: ColumbusConfigDefined-v0
env_args:
observable:
- type: State
coordsAgent: True
speedAgent: True
coordsRelativeToAgent: False
coordsRewards: True
coordsEnemys: False
enemysNoBarriers: True
rewardsTimeouts: False
include_rand: True
- type: State
coordsAgent: False
speedAgent: False
coordsRelativeToAgent: True
coordsRewards: True
coordsEnemys: False
enemysNoBarriers: True
rewardsTimeouts: False
include_rand: True
- type: Compass
- type: RayCast
num_rays: 6
chans: [Enemy]
entities:
- type: RectBarrier
num: 1
width: 50ct
height: 50ct
pos: [0ct, 0ct]
- type: RectBarrier
num: 1
width: 50ct
height: 50ct
pos: [50ct, 50ct]
- type: RectBarrier
num: 1
width: 25rx
height: 25ry
pos: [0.75em, 30px]
- type: RectBarrier
num: 1
width: 25ry
height: 25rx
pos: [0.75em, 60px]
- type: OnceReward
reward: 100
radius: 3ct
pos: [0.3, 0.8]
start_pos: [0.1, 0.21]
default_collision_elasticity: 0.8
start_score: 10
speed_fac: 0.01
acc_fac: 0.1
die_on_zero: False #True
agent_drag: 0.1 # 0.05
controll_type: ACC # SPEED
aux_reward_max: 1
aux_penalty_max: 0.01
void_damage: 5 #1
terminate_on_reward: True
agent_draw_path: True
clear_path_on_reset: False
max_steps: 450 # 1800
---