Updated humanPlayer.py to the new input mapping
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@ -48,6 +48,7 @@ def playEnv(env):
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pos = pygame.mouse.get_pos()
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pos = pygame.mouse.get_pos()
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pos = (min(max((pos[0]-env.joystick_offset[0]-20)/60, 0), 1),
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pos = (min(max((pos[0]-env.joystick_offset[0]-20)/60, 0), 1),
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min(max((pos[1]-env.joystick_offset[1]-20)/60, 0), 1))
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min(max((pos[1]-env.joystick_offset[1]-20)/60, 0), 1))
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pos = pos[0]*2-1, pos[1]*2-1
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obs, rew, done, info = env.step(np.array(pos, dtype=np.float32))
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obs, rew, done, info = env.step(np.array(pos, dtype=np.float32))
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print('Reward: '+str(rew))
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print('Reward: '+str(rew))
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print('Score: '+str(info))
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print('Score: '+str(info))
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