Making strating_pos configurable
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12cac4db99
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@ -72,7 +72,7 @@ class Enemy(Entity):
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def __init__(self, env):
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super(Enemy, self).__init__(env)
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self.col = (255, 0, 0)
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self.damage = 10
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self.damage = 100
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def on_collision(self, other):
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if isinstance(other, Agent):
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2
env.py
2
env.py
@ -26,6 +26,7 @@ class ColumbusEnv(gym.Env):
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self.screen = None
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self.width = 720
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self.height = 720
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self.start_pos = (0.5, 0.5)
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self.speed_fac = 0.01/fps*60
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self.acc_fac = 0.03/fps*60
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self.agent_drag = 0 # 0.01 is a good value
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@ -139,6 +140,7 @@ class ColumbusEnv(gym.Env):
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self.entities = newEntities
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def setup(self):
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self.agent.pos = self.start_pos
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for i in range(18):
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enemy = entities.CircleBarrier(self)
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enemy.radius = self.random()*40+50
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13
gym_binding.py
Normal file
13
gym_binding.py
Normal file
@ -0,0 +1,13 @@
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from gym.envs.registration import register
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from env import *
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def register():
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register(
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# unique identifier for the env `name-version`
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id="Columbus-Test317-v0",
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# path to the class for creating the env
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# Note: entry_point also accept a class as input (and not only a string)
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entry_point=env.ColumbusEnv,
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# Max number of steps per episode, using a `TimeLimitWrapper`
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max_episode_steps=500,
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)
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@ -8,6 +8,7 @@ from observables import Observable, CnnObservable
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def main():
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env = ColumbusEnv(fps=60, observable=CnnObservable())
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env.start_pos = [0.6, 0.3]
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playEnv(env)
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env.close()
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