Extended TODO

This commit is contained in:
Dominik Moritz Roth 2022-07-02 14:42:56 +02:00
parent e521c5cbdd
commit eb36a460f3

View File

@ -163,6 +163,10 @@ class RayObservable(Observable):
self.env.agent.pos[0]*self.env.width, sy + \
self.env.agent.pos[1]*self.env.height
# TODO: How stupid do I want to code?
# This instanciates an Object for every Ray-hit,
# just to get the color for the visual.
# But since this Code will not be executed during training,
# I don't think fixing this is an priority...
col = entity_type(self.env).col
col = int(col[0]/2), int(col[1]/2), int(col[2]/2)
pygame.draw.circle(self.env.screen, col, (rx, ry), 3, width=0)