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eb36a460f3
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Extended TODO
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2022-07-02 14:42:56 +02:00 |
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e521c5cbdd
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Added note for installation as a dependency for metastable-baselines
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2022-07-01 12:24:43 +02:00 |
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3735712830
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Added requirements
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2022-07-01 12:22:49 +02:00 |
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0705d62996
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Getting ready for pvenv
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2022-07-01 12:10:48 +02:00 |
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7691318e99
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README: Fixed layout
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2022-07-01 12:07:08 +02:00 |
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68317b648e
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Fixed code styling in README
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2022-07-01 12:06:35 +02:00 |
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766de46358
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README updates
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2022-07-01 12:05:41 +02:00 |
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a8f64897eb
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New Env: Football
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2022-06-30 14:42:56 +02:00 |
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df912b6f46
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Better collision logic, Football-Entities
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2022-06-30 14:41:32 +02:00 |
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456b319e8a
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README work
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2022-06-29 18:55:58 +02:00 |
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e958d94b2c
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Fixed README
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2022-06-29 18:54:27 +02:00 |
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0025ab3613
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Made README prettier
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2022-06-29 18:54:05 +02:00 |
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88fc8a8067
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Implemented aux penalty (enemys can radiate damage)
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2022-06-29 18:49:28 +02:00 |
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5b0157bfc9
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Implemented Solid Collisions
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2022-06-29 18:49:11 +02:00 |
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29854b2b5c
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Extended output of StateObservable
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2022-06-29 12:42:49 +02:00 |
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d998d816a1
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Updated humanPlayer.py to the new input mapping
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2022-06-29 12:42:20 +02:00 |
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d92758c4fd
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Changed defaults
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2022-06-29 12:42:08 +02:00 |
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db407b0819
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Tweaking some envs
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2022-06-29 12:41:52 +02:00 |
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962bc4ff32
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Added a icon to the README
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2022-06-26 10:56:32 +02:00 |
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c0f331f8f0
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New Env: ColumbusCandyland_Aux10
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2022-06-26 10:56:14 +02:00 |
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4f3c8bec8b
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Add manual controll override and pause functionality
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2022-06-22 20:32:17 +02:00 |
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60892ee145
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Gave all envs a max time of 2min
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2022-06-22 16:05:30 +02:00 |
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95568bf475
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Fixed imports to use package-reference
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2022-06-22 16:05:14 +02:00 |
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321472e717
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Removed comment
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2022-06-22 16:05:00 +02:00 |
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bb006eceb0
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Fixed wrong color for Void when env.void_barrier is set
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2022-06-22 13:09:01 +02:00 |
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4cd64a6fbd
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Implemented CLI to select env for testing
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2022-06-22 13:08:44 +02:00 |
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7113190e35
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Fixed incrorrect rng seeding
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2022-06-22 13:08:23 +02:00 |
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2132deedcd
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Removed debug-prints from StateObservable
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2022-06-21 22:30:12 +02:00 |
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983d5071a4
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Fixed bugs with StateObservable
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2022-06-21 22:29:50 +02:00 |
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624cefff8d
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Testing output for StateObservable
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2022-06-21 22:29:32 +02:00 |
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1354a0a853
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Registering StateObservable-based envs
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2022-06-21 22:29:10 +02:00 |
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519c57bb64
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Added explaination for entities.Void
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2022-06-21 21:39:19 +02:00 |
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b0aeb94cd7
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Fixed Bug RayObservable did not detect lower Void
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2022-06-21 21:38:18 +02:00 |
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b668cf5746
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Ensure truly random envs on env_seed=None; detect key-presses on
AI-showcase
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2022-06-21 15:13:59 +02:00 |
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9619ce21a1
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Testing other envs...
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2022-06-21 15:13:43 +02:00 |
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fe6cb991dd
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Added toggling map via 'm'
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2022-06-20 23:11:47 +02:00 |
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4bfa15b362
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Bug fixes and minor additions to observables
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2022-06-20 23:11:11 +02:00 |
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1eb86bef06
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allow unseeded envs; void acting as barrier (enemy); and registering
gym-envs
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2022-06-20 23:10:14 +02:00 |
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1c21da5513
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removed gym_binding; moved functionality into env
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2022-06-20 23:09:48 +02:00 |
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a0ffc8d3fa
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auto import env (and register gym-envs) on pkg-load
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2022-06-20 23:09:10 +02:00 |
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1c81c6bae9
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Added entities.Void for RayTracing detection of Border
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2022-06-19 23:14:39 +02:00 |
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253ce6495e
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Added no_map feature to RayTracingEnv
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2022-06-19 22:58:49 +02:00 |
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3dc5bed9f4
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Bug fixes for RayTracing
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2022-06-19 22:58:30 +02:00 |
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75732ba960
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Added StateObservable
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2022-06-19 22:46:42 +02:00 |
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6898c2deb5
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Made RayTracing more performant (exclude distant entities)
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2022-06-19 21:47:35 +02:00 |
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e3a1044cb3
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Implemented RayObserver
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2022-06-19 20:33:45 +02:00 |
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d731695f2a
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Lets test the RayObserver
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2022-06-19 20:33:25 +02:00 |
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b04de18a88
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Refactoring for dist, new rendering options and a bug-fix (for
CnnObserv)
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2022-06-19 20:32:37 +02:00 |
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40d1129640
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Dont open window when training
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2022-06-19 17:20:51 +02:00 |
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39c5c33348
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Converted to python-package
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2022-06-19 16:37:53 +02:00 |
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