from time import sleep, time from env import * import numpy as np import pygame from observables import Observable, CnnObservable def main(): #env = ColumbusTest3_1(fps=30) env = ColumbusStateWithBarriers(fps=30) env.start_pos = [0.6, 0.3] playEnv(env) env.close() def playEnv(env): env.reset() done = False while not done: t1 = time() env.render() pos = (0.5, 0.5) pos = pygame.mouse.get_pos() pos = (min(max((pos[0]-env.joystick_offset[0]-20)/60, 0), 1), min(max((pos[1]-env.joystick_offset[1]-20)/60, 0), 1)) obs, rew, done, info = env.step(np.array(pos, dtype=np.float32)) print('Reward: '+str(rew)) print('Score: '+str(info)) t2 = time() dt = t2 - t1 delay = (1/env.fps - dt) if delay < 0: print("[!] Can't keep framerate!") else: sleep(delay) if __name__ == '__main__': main()