name: "DEFAULT" params: task: task: columbus num_envs: 8 env_args: observable: - type: State coordsAgent: True speedAgent: True coordsRelativeToAgent: False coordsRewards: True coordsEnemys: False enemysNoBarriers: True rewardsTimeouts: False include_rand: True - type: State coordsAgent: False speedAgent: False coordsRelativeToAgent: True coordsRewards: True coordsEnemys: False enemysNoBarriers: True rewardsTimeouts: False include_rand: True - type: Compass - type: RayCast num_rays: 8 chans: [Enemy] entities: - type: CircleBarrier num: 8 num_rand: 6 damage: 20 #20 radius: 25 radius_rand: 75 - type: TeleportingReward num: 1 reward: 100 #100 radius: 20 default_collision_elasticity: 0.8 start_score: 50 speed_fac: 0.01 acc_fac: 0.1 die_on_zero: True agent_drag: 0.07 # 0.05 controll_type: ACC # SPEED aux_reward_max: 1 aux_penalty_max: 0.1 void_damage: 5 #1 #master_seed: 3.14 max_steps: 900 # 30 sec ---