Support Multi-GPU Training (#22)

- Change in isaaclab_env wrapper to explicitly state GPU for each simulation
- Removing jax cache to support multi-gpu environment launch in MuJoCo Playground
- Removing .train() and .eval() in evaluation and rendering to avoid deadlock in multi-gpu training
- Supporting synchronous normalization for multi-gpu training
This commit is contained in:
Younggyo Seo
2025-07-07 10:24:42 -07:00
committed by GitHub
parent 83907422a3
commit 51c55d4a8a
9 changed files with 970 additions and 76 deletions
+8 -7
View File
@@ -2,13 +2,6 @@ from typing import Optional
import gymnasium as gym
import torch
from isaaclab.app import AppLauncher
app_launcher = AppLauncher(headless=True)
simulation_app = app_launcher.app
import isaaclab_tasks
from isaaclab_tasks.utils.parse_cfg import parse_env_cfg
class IsaacLabEnv:
@@ -22,6 +15,14 @@ class IsaacLabEnv:
seed: int,
action_bounds: Optional[float] = None,
):
from isaaclab.app import AppLauncher
app_launcher = AppLauncher(headless=True, device=device)
simulation_app = app_launcher.app
import isaaclab_tasks
from isaaclab_tasks.utils.parse_cfg import parse_env_cfg
env_cfg = parse_env_cfg(
task_name,
device=device,
+26 -3
View File
@@ -6,7 +6,15 @@ import mujoco
class PlaygroundEvalEnvWrapper:
def __init__(self, eval_env, max_episode_steps, env_name, num_eval_envs, seed):
def __init__(
self,
eval_env,
max_episode_steps,
env_name,
num_eval_envs,
seed,
device_rank=None,
):
"""
Wrapper used for evaluation / rendering environments.
Note that this is different from training environments that are
@@ -24,6 +32,11 @@ class PlaygroundEvalEnvWrapper:
self.asymmetric_obs = False
self.key = jax.random.PRNGKey(seed)
if device_rank is not None:
gpu_devices = jax.devices("gpu")
self.key = jax.device_put(self.key, gpu_devices[device_rank])
self.key_reset = jax.random.split(self.key, num_eval_envs)
self.max_episode_steps = max_episode_steps
@@ -118,7 +131,12 @@ def make_env(
eval_env_cfg.push_config.magnitude_range = [0.0, 0.0]
eval_env = registry.load(env_name, config=eval_env_cfg)
eval_env = PlaygroundEvalEnvWrapper(
eval_env, eval_env_cfg.episode_length, env_name, num_eval_envs, seed
eval_env,
eval_env_cfg.episode_length,
env_name,
num_eval_envs,
seed,
device_rank=device_rank,
)
render_env_cfg = registry.get_default_config(env_name)
@@ -127,7 +145,12 @@ def make_env(
render_env_cfg.push_config.magnitude_range = [0.0, 0.0]
render_env = registry.load(env_name, config=render_env_cfg)
render_env = PlaygroundEvalEnvWrapper(
render_env, render_env_cfg.episode_length, env_name, 1, seed
render_env,
render_env_cfg.episode_length,
env_name,
1,
seed,
device_rank=device_rank,
)
return train_env, eval_env, render_env