Previously two distance-only clues whose circles didn't actually
intersect (real typewriter data isn't perfectly consistent, a
misplaced spotter or an off-by-a-bit distance reading is enough) just
gave up entirely, even when they were nearly touching.
solver.closest_compromise_point() picks the midpoint between each
circle's point facing the other, the standard notion of the closest
approach between two circles. It stays well-behaved even when the
centers are nearly coincident, unlike projecting along the center
line the way a real intersection's formula does, which diverges as
the centers get close while the radii stay far apart, exactly the
near-coincident case this is for.
The result is flagged rather than treated as a clean fix: Location
gained a field, set whenever solve_location() had to use this
fallback, cleared by any subsequent coord.setter call (manual or
solver), shown in the entity's status label and toasted after a
manual clue edit. Persisted through save/load.
A ScoutFlight anchors to the center of whatever large grid square the
cursor is in, with its bearing read off where in that square the
cursor actually sits, decoupling a clean anchor point from fine
direction control. The plotted rectangle extends 0.92km back and
13.04km forward along that bearing, 1.21km to each side
(solver.scout_flight_corners), previewed live while placing (see
GridCanvas.start_scout_flight_placement) and drawn as a filled
rectangle once committed.
New 'Scout Flights' header dropdown lists them with replot/hide/remove
per entry, plus a header button to plan a new one. Wired into
Board.clear() and save/load (SAVE_FORMAT_VERSION bumped to 3, old
saves load fine via the new key's default).
Board.clear() drops the Nest position, spotters, reference points, and
targets; wired to a header button behind a confirm dialog since it's
not reversible.
The clipboard-watch toggle connects to Gdk.Clipboard's 'changed'
signal and re-runs the merge-all OCR flow automatically whenever the
clipboard gains new image content, skipping non-image changes (e.g.
text copied elsewhere) so it doesn't spam toasts. Off by default.
Disconnected on window destroy.
Same style fix applied to the README earlier, extended everywhere:
replaced " -- " with commas/colons/periods (picking whichever reads
right per occurrence, splitting into two sentences where the clauses
were independent), fixed a few user-facing strings along the way
(entity list rows, placement/strike toasts, ambiguous-candidate tag,
shell picker button label). Left three intentional non-prose uses
alone: the "unassigned" dash glyph in firing_panel.py (and its
docstring diagram), and ocr.py's dash-variant regex character class,
which needs to literally match em/en-dashes in OCR'd text.
Also caught and fixed a stale models.py docstring claiming "no solver
yet" (solver.py has existed for a while) while touching that
paragraph anyway, and a formatting artifact in coord_dialog.py's
docstring left by the sed pass (misaligned comma from a since-removed
alignment gap).
Verified: py_compile across all files, the 9-screenshot OCR
regression sweep, and a GTK smoke test exercising the edited
toast/placement code paths.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- src/ironnest_assist/ -> src/fenigma/
- run.sh invokes -m fenigma.app
- APP_ID: eu.dominik-roth.IronNestAssist -> eu.dominik-roth.FeNigma
- window title, IronNestApp class -> FeNigmaApp
- __init__.py docstring, README pgrep hint updated
IRON NEST (the game's own name, e.g. NEST_KEYWORD in ocr.py) is left
untouched, only our own project/app naming changed. Verified: clean
import under the new module path, install.sh still builds the venv
correctly, and the OCR regression sweep (9 known screenshots) still
passes.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>