'Target is at- Q4 4:2' (no #id, unlike the usual block shape) is how the game's very first order gives the target. Store it as a fixed (UNKNOWN, "1") entry since there's only ever one. |
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|---|---|---|
| .. | ||
| __init__.py | ||
| app.py | ||
| ballistics.py | ||
| coord_dialog.py | ||
| firing_panel.py | ||
| grid_widget.py | ||
| models.py | ||
| ocr.py | ||
| shells.py | ||
| solver.py | ||