The None-param filtering probe at init also needs to wait for the game to be reachable, not just the collection loop. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
The None-param filtering probe at init also needs to wait for the game to be reachable, not just the collection loop. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>