Ensure returns from noise are always Tensors
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@ -15,10 +15,10 @@ class Colored_Noise():
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self.reset(random_state=random_state)
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self.reset(random_state=random_state)
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def __call__(self, shape, latent: th.Tensor = None) -> th.Tensor:
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def __call__(self, shape, latent: th.Tensor = None) -> th.Tensor:
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assert shape == self.knonw_shape
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assert shape == self.known_shape
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sample = self.samples[:, self.index]
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sample = self.samples[:, self.index]
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self.index = (self.index+1) % self.num_samples
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self.index = (self.index+1) % self.num_samples
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return sample
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return th.Tensor(sample)
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def reset(self, random_state=None):
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def reset(self, random_state=None):
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self.samples = cn.powerlaw_psd_gaussian(
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self.samples = cn.powerlaw_psd_gaussian(
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@ -100,8 +100,9 @@ class Perlin_Noise():
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def __call__(self, shape):
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def __call__(self, shape):
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self.index += 1
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self.index += 1
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return [self.noise([self.index*self.scale, self.magic*(a+1)]) / self.normal_factor
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noise = [self.noise([self.index*self.scale, self.magic*(a+1)]) / self.normal_factor
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for a in range(self.known_shape[-1])]
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for a in range(self.known_shape[-1])]
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return th.Tensor(noise)
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def reset(self):
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def reset(self):
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self.index = 0
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self.index = 0
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