Add buy/sell tools, library docs, and permit/HQ fixes
- tools/buy.py: cash-aware shopping list (construction gap vs empire state's built buildings, plus N days of NET operating stock via simulate() so self-produced inputs net against consumption), priced at real order-book fill cost, checked against cash/reserve, flags multi-trip, binary-searches an affordable size when short - tools/sell.py: where to post an ask vs hitting the bids now, with expected clear time from 30-day traded-volume percentiles - docs/library.md: module map and patterns for using puga.* directly instead of the CLI, plus the "simulate() only knows what the plan lists" gotcha that a first version of buy.py hit - tools/simulate.py: fix --no-hq being a no-op; tools/state.py: permits_total_override for when the in-game HQ screen disagrees with FIO's MaximumPermits - docs/mechanics.md: HQ display vs PRUNplanner's HQ flag, workforce arrival sources - CLAUDE.md, docs/roadmap.md updated Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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@@ -16,6 +16,9 @@ Legend: [ ] todo, [x] done. Build order matters; each step is usable on its own.
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10. [x] `tools/state.py sync` (sites, production efficiency, storage, ships, cash, permits): inventory, production, ships into `state/`.
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11. [ ] Docs to fill: `docs/apex.md`, `docs/fio.md`, `docs/playbook.md` (question type -> tool), `docs/decisions.md`.
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13. [x] `tools/buy.py`: cash-aware shopping list (construction gap vs empire state's built count, plus N days of net operating stock via simulate(), priced at real fill cost, checked against cash/reserve).
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14. [x] `tools/sell.py`: ask-post-price + expected-clear-time advisor from 30d traded-volume percentiles, vs hitting the bids now.
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12. [ ] `tools/portfolio.py`: choose the set of 1-building opportunities for one base that maximises total profit given shared whole-building housing (HB1/HB2/...), capex, permits and (for demolish-later) 60-day value decay. Persistence check exists (`tools/persistence.py`); wire it into the ranking.
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## Open questions
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