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@@ -70,9 +70,9 @@ class BlackBoxWrapper(gym.ObservationWrapper):
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# tricky_action_upperbound = [np.inf] * (self.traj_gen_action_space.shape[0] - 7)
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# tricky_action_lowerbound = [-np.inf] * (self.traj_gen_action_space.shape[0] - 7)
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# self.action_space = spaces.Box(np.array(tricky_action_lowerbound), np.array(tricky_action_upperbound), dtype=np.float32)
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self.action_space.low[0] = 0.5
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self.action_space.low[0] = 0.8
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self.action_space.high[0] = 1.5
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self.action_space.low[1] = 0.02
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self.action_space.low[1] = 0.05
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self.action_space.high[1] = 0.15
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self.observation_space = self._get_observation_space()
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@@ -99,8 +99,7 @@ class BlackBoxWrapper(gym.ObservationWrapper):
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def get_trajectory(self, action: np.ndarray) -> Tuple:
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# duration = self.duration
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# duration = self.duration - self.current_traj_steps * self.dt
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duration = 2.
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duration = self.duration - self.current_traj_steps * self.dt
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if self.learn_sub_trajectories:
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duration = None
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# reset with every new call as we need to set all arguments, such as tau, delay, again.
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@@ -122,7 +121,7 @@ class BlackBoxWrapper(gym.ObservationWrapper):
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self.condition_vel = torch.as_tensor(self.condition_vel, dtype=torch.float32)
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self.traj_gen.set_boundary_conditions(bc_time, self.condition_pos, self.condition_vel)
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# self.traj_gen.set_duration(duration, self.dt)
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self.traj_gen.set_duration(self.tau_first_prediction, self.dt)
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self.traj_gen.set_duration(duration, self.dt)
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# traj_dict = self.traj_gen.get_trajs(get_pos=True, get_vel=True)
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position = get_numpy(self.traj_gen.get_traj_pos())
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velocity = get_numpy(self.traj_gen.get_traj_vel())
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@@ -164,101 +163,98 @@ class BlackBoxWrapper(gym.ObservationWrapper):
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def step(self, action: np.ndarray):
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""" This function generates a trajectory based on a MP and then does the usual loop over reset and step"""
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time_valid = self.env.check_time_validity(action)
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if time_valid:
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if self.plan_counts == 0:
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self.tau_first_prediction = action[0]
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# time_valid = self.env.check_time_validity(action)
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#
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# if time_valid:
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## tricky part, only use weights basis
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# basis_weights = action.reshape(7, -1)
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# goal_weights = np.zeros((7, 1))
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# action = np.concatenate((basis_weights, goal_weights), axis=1).flatten()
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# TODO remove this part, right now only needed for beer pong
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# mp_params, env_spec_params, proceed = self.env.episode_callback(action, self.traj_gen)
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position, velocity = self.get_trajectory(action)
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traj_is_valid = self.env.episode_callback(action, position, velocity)
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# TODO remove this part, right now only needed for beer pong
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# mp_params, env_spec_params, proceed = self.env.episode_callback(action, self.traj_gen)
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position, velocity = self.get_trajectory(action)
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traj_is_valid = self.env.episode_callback(action, position, velocity)
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trajectory_length = len(position)
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rewards = np.zeros(shape=(trajectory_length,))
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if self.verbose >= 2:
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actions = np.zeros(shape=(trajectory_length,) + self.env.action_space.shape)
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observations = np.zeros(shape=(trajectory_length,) + self.env.observation_space.shape,
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dtype=self.env.observation_space.dtype)
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trajectory_length = len(position)
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rewards = np.zeros(shape=(trajectory_length,))
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if self.verbose >= 2:
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actions = np.zeros(shape=(trajectory_length,) + self.env.action_space.shape)
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observations = np.zeros(shape=(trajectory_length,) + self.env.observation_space.shape,
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dtype=self.env.observation_space.dtype)
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infos = dict()
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done = False
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infos = dict()
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done = False
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if self.verbose >= 2:
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desired_pos_traj = []
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desired_vel_traj = []
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pos_traj = []
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vel_traj = []
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if self.verbose >= 2:
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desired_pos_traj = []
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desired_vel_traj = []
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pos_traj = []
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vel_traj = []
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if traj_is_valid:
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self.plan_counts += 1
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for t, (pos, vel) in enumerate(zip(position, velocity)):
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step_action = self.tracking_controller.get_action(pos, vel, self.current_pos, self.current_vel)
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c_action = np.clip(step_action, self.env.action_space.low, self.env.action_space.high)
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obs, c_reward, done, info = self.env.step(c_action)
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rewards[t] = c_reward
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if self.verbose >= 2:
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actions[t, :] = c_action
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observations[t, :] = obs
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for k, v in info.items():
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elems = infos.get(k, [None] * trajectory_length)
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elems[t] = v
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infos[k] = elems
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if self.verbose >= 2:
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desired_pos_traj.append(pos)
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desired_vel_traj.append(vel)
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pos_traj.append(self.current_pos)
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vel_traj.append(self.current_vel)
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if self.render_kwargs:
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self.env.render(**self.render_kwargs)
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if done or self.replanning_schedule(self.current_pos, self.current_vel, obs, c_action,
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t + 1 + self.current_traj_steps):
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# if self.max_planning_times is not None and self.plan_counts >= self.max_planning_times:
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# continue
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self.condition_pos = pos if self.desired_conditioning else self.current_pos
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self.condition_vel = vel if self.desired_conditioning else self.current_vel
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break
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infos.update({k: v[:t+1] for k, v in infos.items()})
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self.current_traj_steps += t + 1
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if traj_is_valid:
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self.plan_counts += 1
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for t, (pos, vel) in enumerate(zip(position, velocity)):
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step_action = self.tracking_controller.get_action(pos, vel, self.current_pos, self.current_vel)
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c_action = np.clip(step_action, self.env.action_space.low, self.env.action_space.high)
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obs, c_reward, done, info = self.env.step(c_action)
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rewards[t] = c_reward
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if self.verbose >= 2:
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infos['desired_pos'] = position[:t+1]
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infos['desired_vel'] = velocity[:t+1]
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infos['current_pos'] = self.current_pos
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infos['current_vel'] = self.current_vel
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infos['step_actions'] = actions[:t + 1]
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infos['step_observations'] = observations[:t + 1]
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infos['step_rewards'] = rewards[:t + 1]
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infos['desired_pos_traj'] = np.array(desired_pos_traj)
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infos['desired_vel_traj'] = np.array(desired_vel_traj)
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infos['pos_traj'] = np.array(pos_traj)
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infos['vel_traj'] = np.array(vel_traj)
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actions[t, :] = c_action
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observations[t, :] = obs
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infos['trajectory_length'] = t + 1
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trajectory_return = self.reward_aggregation(rewards[:t + 1])
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return self.observation(obs), trajectory_return, done, infos
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else:
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obs, trajectory_return, done, infos = self.env.invalid_traj_callback(action, position, velocity)
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return self.observation(obs), trajectory_return, done, infos
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for k, v in info.items():
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elems = infos.get(k, [None] * trajectory_length)
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elems[t] = v
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infos[k] = elems
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if self.verbose >= 2:
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desired_pos_traj.append(pos)
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desired_vel_traj.append(vel)
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pos_traj.append(self.current_pos)
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vel_traj.append(self.current_vel)
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if self.render_kwargs:
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self.env.render(**self.render_kwargs)
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if done or self.replanning_schedule(self.current_pos, self.current_vel, obs, c_action,
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t + 1 + self.current_traj_steps):
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# if self.max_planning_times is not None and self.plan_counts >= self.max_planning_times:
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# continue
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self.condition_pos = pos if self.desired_conditioning else self.current_pos
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self.condition_vel = vel if self.desired_conditioning else self.current_vel
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break
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infos.update({k: v[:t+1] for k, v in infos.items()})
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self.current_traj_steps += t + 1
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if self.verbose >= 2:
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infos['desired_pos'] = position[:t+1]
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infos['desired_vel'] = velocity[:t+1]
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infos['current_pos'] = self.current_pos
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infos['current_vel'] = self.current_vel
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infos['step_actions'] = actions[:t + 1]
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infos['step_observations'] = observations[:t + 1]
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infos['step_rewards'] = rewards[:t + 1]
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infos['desired_pos_traj'] = np.array(desired_pos_traj)
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infos['desired_vel_traj'] = np.array(desired_vel_traj)
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infos['pos_traj'] = np.array(pos_traj)
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infos['vel_traj'] = np.array(vel_traj)
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infos['trajectory_length'] = t + 1
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trajectory_return = self.reward_aggregation(rewards[:t + 1])
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return self.observation(obs), trajectory_return, done, infos
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else:
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obs, trajectory_return, done, infos = self.env.time_invalid_traj_callback(action)
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return self.observation(obs), trajectory_return, done, infos
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obs, trajectory_return, done, infos = self.env.invalid_traj_callback(action, position, velocity)
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return self.observation(obs), trajectory_return, done, infos
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# else:
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# obs, trajectory_return, done, infos = self.env.time_invalid_traj_callback(action)
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# return self.observation(obs), trajectory_return, done, infos
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def render(self, **kwargs):
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"""Only set render options here, such that they can be used during the rollout.
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This only needs to be called once"""
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