updated table tennis and beerpong for promp usage
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@@ -2,5 +2,5 @@ from .reacher.alr_reacher import ALRReacherEnv
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from .reacher.balancing import BalancingEnv
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from .ball_in_a_cup.ball_in_a_cup import ALRBallInACupEnv
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from .ball_in_a_cup.biac_pd import ALRBallInACupPDEnv
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from .table_tennis.tt_gym import TT_Env_Gym
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from .table_tennis.tt_gym import TTEnvGym
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from .beerpong.beerpong import ALRBeerBongEnv
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@@ -27,10 +27,10 @@ class ALRBeerBongEnv(MujocoEnv, utils.EzPickle):
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self.ball_site_id = 0
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self.ball_id = 11
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self._release_step = 100 # time step of ball release
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self._release_step = 175 # time step of ball release
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self.sim_time = 4 # seconds
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self.ep_length = 600 # based on 5 seconds with dt = 0.005 int(self.sim_time / self.dt)
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self.sim_time = 3 # seconds
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self.ep_length = 600 # based on 3 seconds with dt = 0.005 int(self.sim_time / self.dt)
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self.cup_table_id = 10
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if noisy:
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@@ -143,7 +143,7 @@ class ALRBeerBongEnv(MujocoEnv, utils.EzPickle):
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q_vel=self.sim.data.qvel[0:7].ravel().copy(),
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ball_pos=ball_pos,
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ball_vel=ball_vel,
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is_success=success,
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success=success,
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is_collided=is_collided, sim_crash=crash)
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def check_traj_in_joint_limits(self):
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@@ -171,7 +171,7 @@ class ALRBeerBongEnv(MujocoEnv, utils.EzPickle):
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if __name__ == "__main__":
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env = ALRBeerBongEnv(reward_type="no_context", difficulty='hardest')
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env = ALRBeerBongEnv(reward_type="staged", difficulty='hardest')
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# env.configure(ctxt)
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env.reset()
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@@ -71,6 +71,7 @@ class BeerPongReward:
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goal_pos = env.sim.data.site_xpos[self.goal_id]
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ball_pos = env.sim.data.body_xpos[self.ball_id]
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ball_vel = env.sim.data.body_xvelp[self.ball_id]
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goal_final_pos = env.sim.data.site_xpos[self.goal_final_id]
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self.dists.append(np.linalg.norm(goal_pos - ball_pos))
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self.dists_final.append(np.linalg.norm(goal_final_pos - ball_pos))
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@@ -131,6 +132,7 @@ class BeerPongReward:
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infos["success"] = success
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infos["is_collided"] = self._is_collided
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infos["ball_pos"] = ball_pos.copy()
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infos["ball_vel"] = ball_vel.copy()
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infos["action_cost"] = 5e-4 * action_cost
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return reward, infos
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@@ -81,32 +81,36 @@ class BeerPongReward:
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action_cost = np.sum(np.square(action))
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self.action_costs.append(action_cost)
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if not self.ball_table_contact:
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self.ball_table_contact = self._check_collision_single_objects(env.sim, self.ball_collision_id,
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self.table_collision_id)
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self._is_collided = self._check_collision_with_itself(env.sim, self.robot_collision_ids)
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if env._steps == env.ep_length - 1 or self._is_collided:
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min_dist = np.min(self.dists)
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ball_table_bounce = self._check_collision_single_objects(env.sim, self.ball_collision_id,
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self.table_collision_id)
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ball_cup_table_cont = self._check_collision_with_set_of_objects(env.sim, self.ball_collision_id,
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self.cup_collision_ids)
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ball_wall_cont = self._check_collision_single_objects(env.sim, self.ball_collision_id,
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self.wall_collision_id)
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final_dist = self.dists_final[-1]
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ball_in_cup = self._check_collision_single_objects(env.sim, self.ball_collision_id,
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self.cup_table_collision_id)
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if not ball_in_cup:
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cost_offset = 2
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if not ball_cup_table_cont and not ball_table_bounce and not ball_wall_cont:
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cost_offset += 2
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cost = cost_offset + min_dist ** 2 + 0.5 * self.dists_final[-1] ** 2 + 1e-7 * action_cost
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else:
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cost = self.dists_final[-1] ** 2 + 1.5 * action_cost * 1e-7
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reward = - 1 * cost - self.collision_penalty * int(self._is_collided)
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# encourage bounce before falling into cup
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if not ball_in_cup:
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if not self.ball_table_contact:
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reward = 0.2 * (1 - np.tanh(min_dist ** 2)) + 0.1 * (1 - np.tanh(final_dist ** 2))
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else:
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reward = (1 - np.tanh(min_dist ** 2)) + 0.5 * (1 - np.tanh(final_dist ** 2))
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else:
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if not self.ball_table_contact:
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reward = 2 * (1 - np.tanh(final_dist ** 2)) + 1 * (1 - np.tanh(min_dist ** 2)) + 1
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else:
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reward = 2 * (1 - np.tanh(final_dist ** 2)) + 1 * (1 - np.tanh(min_dist ** 2)) + 3
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# reward = - 1 * cost - self.collision_penalty * int(self._is_collided)
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success = ball_in_cup
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crash = self._is_collided
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else:
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reward = - 1e-7 * action_cost
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cost = 0
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reward = - 1e-4 * action_cost
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success = False
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crash = False
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@@ -115,26 +119,11 @@ class BeerPongReward:
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infos["is_collided"] = self._is_collided
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infos["ball_pos"] = ball_pos.copy()
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infos["ball_vel"] = ball_vel.copy()
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infos["action_cost"] = 5e-4 * action_cost
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infos["task_cost"] = cost
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infos["action_cost"] = action_cost
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infos["task_reward"] = reward
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return reward, infos
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def get_cost_offset(self):
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if self.ball_ground_contact:
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return 200
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if not self.ball_table_contact:
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return 100
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if not self.ball_in_cup:
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return 50
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if self.ball_in_cup and self.ball_cup_contact and not self.noisy_bp:
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return 10
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return 0
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def _check_collision_single_objects(self, sim, id_1, id_2):
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for coni in range(0, sim.data.ncon):
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con = sim.data.contact[coni]
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@@ -6,8 +6,6 @@ from gym.envs.mujoco import MujocoEnv
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class ALRBeerpongEnv(MujocoEnv, utils.EzPickle):
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def __init__(self, n_substeps=4, apply_gravity_comp=True, reward_function=None):
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utils.EzPickle.__init__(**locals())
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self._steps = 0
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self.xml_path = os.path.join(os.path.dirname(os.path.abspath(__file__)), "assets",
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@@ -28,15 +26,13 @@ class ALRBeerpongEnv(MujocoEnv, utils.EzPickle):
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self.context = None
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MujocoEnv.__init__(self, model_path=self.xml_path, frame_skip=n_substeps)
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# alr_mujoco_env.AlrMujocoEnv.__init__(self,
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# self.xml_path,
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# apply_gravity_comp=apply_gravity_comp,
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# n_substeps=n_substeps)
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self.sim_time = 8 # seconds
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self.sim_steps = int(self.sim_time / self.dt)
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# self.sim_steps = int(self.sim_time / self.dt)
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if reward_function is None:
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from alr_envs.alr.mujoco.beerpong.beerpong_reward_simple import BeerpongReward
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reward_function = BeerpongReward
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@@ -46,6 +42,9 @@ class ALRBeerpongEnv(MujocoEnv, utils.EzPickle):
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self.cup_table_id = self.sim.model._body_name2id["cup_table"]
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# self.bounce_table_id = self.sim.model._body_name2id["bounce_table"]
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MujocoEnv.__init__(self, model_path=self.xml_path, frame_skip=n_substeps)
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utils.EzPickle.__init__(self)
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@property
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def current_pos(self):
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return self.sim.data.qpos[0:7].copy()
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@@ -90,7 +89,7 @@ class ALRBeerpongEnv(MujocoEnv, utils.EzPickle):
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reward_ctrl = - np.square(a).sum()
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action_cost = np.sum(np.square(a))
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crash = self.do_simulation(a)
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crash = self.do_simulation(a, self.frame_skip)
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joint_cons_viol = self.check_traj_in_joint_limits()
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self._q_pos.append(self.sim.data.qpos[0:7].ravel().copy())
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@@ -10,7 +10,7 @@ from alr_envs.alr.mujoco.table_tennis.tt_reward import TT_Reward
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#TODO: Check for simulation stability. Make sure the code runs even for sim crash
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MAX_EPISODE_STEPS = 1375
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MAX_EPISODE_STEPS = 2875
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BALL_NAME_CONTACT = "target_ball_contact"
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BALL_NAME = "target_ball"
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TABLE_NAME = 'table_tennis_table'
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@@ -22,15 +22,20 @@ RACKET_NAME = 'bat'
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CONTEXT_RANGE_BOUNDS_2DIM = np.array([[-1.2, -0.6], [-0.2, 0.0]])
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CONTEXT_RANGE_BOUNDS_4DIM = np.array([[-1.35, -0.75, -1.25, -0.75], [-0.1, 0.75, -0.1, 0.75]])
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class TT_Env_Gym(MujocoEnv, utils.EzPickle):
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def __init__(self, ctxt_dim=2):
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class TTEnvGym(MujocoEnv, utils.EzPickle):
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def __init__(self, ctxt_dim=2, fixed_goal=False):
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model_path = os.path.join(os.path.dirname(__file__), "xml", 'table_tennis_env.xml')
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self.ctxt_dim = ctxt_dim
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self.fixed_goal = fixed_goal
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if ctxt_dim == 2:
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self.context_range_bounds = CONTEXT_RANGE_BOUNDS_2DIM
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self.goal = np.zeros(3) # 2 x,y + 1z
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if self.fixed_goal:
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self.goal = np.array([-1, -0.1, 0])
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else:
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self.goal = np.zeros(3) # 2 x,y + 1z
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elif ctxt_dim == 4:
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self.context_range_bounds = CONTEXT_RANGE_BOUNDS_4DIM
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self.goal = np.zeros(3)
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@@ -47,10 +52,10 @@ class TT_Env_Gym(MujocoEnv, utils.EzPickle):
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self.reward_func = TT_Reward(self.ctxt_dim)
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self.ball_landing_pos = None
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self.hited_ball = False
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self.hit_ball = False
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self.ball_contact_after_hit = False
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self._ids_set = False
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super(TT_Env_Gym, self).__init__(model_path=model_path, frame_skip=1)
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super(TTEnvGym, self).__init__(model_path=model_path, frame_skip=1)
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self.ball_id = self.sim.model._body_name2id[BALL_NAME] # find the proper -> not protected func.
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self.ball_contact_id = self.sim.model._geom_name2id[BALL_NAME_CONTACT]
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self.table_contact_id = self.sim.model._geom_name2id[TABLE_NAME]
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@@ -77,15 +82,18 @@ class TT_Env_Gym(MujocoEnv, utils.EzPickle):
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return obs
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def sample_context(self):
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return np.random.uniform(self.context_range_bounds[0], self.context_range_bounds[1], size=self.ctxt_dim)
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return self.np_random.uniform(self.context_range_bounds[0], self.context_range_bounds[1], size=self.ctxt_dim)
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def reset_model(self):
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self.set_state(self.init_qpos_tt, self.init_qvel_tt) # reset to initial sim state
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self.time_steps = 0
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self.ball_landing_pos = None
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self.hited_ball = False
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self.hit_ball = False
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self.ball_contact_after_hit = False
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self.goal = self.sample_context()[:2]
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if self.fixed_goal:
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self.goal = self.goal[:2]
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else:
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self.goal = self.sample_context()[:2]
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if self.ctxt_dim == 2:
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initial_ball_state = ball_init(random=False) # fixed velocity, fixed position
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elif self.ctxt_dim == 4:
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@@ -122,12 +130,12 @@ class TT_Env_Gym(MujocoEnv, utils.EzPickle):
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if not self._ids_set:
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self._set_ids()
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done = False
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episode_end = False if self.time_steps+1<MAX_EPISODE_STEPS else True
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if not self.hited_ball:
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self.hited_ball = self._contact_checker(self.ball_contact_id, self.paddle_contact_id_1) # check for one side
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if not self.hited_ball:
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self.hited_ball = self._contact_checker(self.ball_contact_id, self.paddle_contact_id_2) # check for other side
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if self.hited_ball:
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episode_end = False if self.time_steps + 1 < MAX_EPISODE_STEPS else True
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if not self.hit_ball:
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self.hit_ball = self._contact_checker(self.ball_contact_id, self.paddle_contact_id_1) # check for one side
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if not self.hit_ball:
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self.hit_ball = self._contact_checker(self.ball_contact_id, self.paddle_contact_id_2) # check for other side
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if self.hit_ball:
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if not self.ball_contact_after_hit:
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if self._contact_checker(self.ball_contact_id, self.floor_contact_id): # first check contact with floor
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self.ball_contact_after_hit = True
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@@ -140,7 +148,7 @@ class TT_Env_Gym(MujocoEnv, utils.EzPickle):
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if self.ball_landing_pos is not None:
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done = True
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episode_end =True
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reward = self.reward_func.get_reward(episode_end, c_ball_pos, racket_pos, self.hited_ball, self.ball_landing_pos)
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reward = self.reward_func.get_reward(episode_end, c_ball_pos, racket_pos, self.hit_ball, self.ball_landing_pos)
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self.time_steps += 1
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# gravity compensation on joints:
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#action += self.sim.data.qfrc_bias[:7].copy()
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@@ -151,7 +159,7 @@ class TT_Env_Gym(MujocoEnv, utils.EzPickle):
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done = True
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reward = -25
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ob = self._get_obs()
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return ob, reward, done, {"hit_ball":self.hited_ball}# might add some information here ....
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return ob, reward, done, {"hit_ball": self.hit_ball} # might add some information here ....
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def set_context(self, context):
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old_state = self.sim.get_state()
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@@ -165,4 +173,4 @@ class TT_Env_Gym(MujocoEnv, utils.EzPickle):
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self.goal = z_extended_goal_pos
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self.sim.model.body_pos[5] = self.goal[:3] # TODO: Missing: Setting the desired incomoing landing position
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self.sim.forward()
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return self._get_obs()
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return self._get_obs()
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