fancy_gym/alr_envs/alr/mujoco/ant_jump/ant_jump.py
2022-04-13 17:28:25 +02:00

117 lines
4.2 KiB
Python

import numpy as np
from gym.envs.mujoco.ant_v3 import AntEnv
MAX_EPISODE_STEPS_ANTJUMP = 200
class ALRAntJumpEnv(AntEnv):
"""
Initialization changes to normal Ant:
- healthy_reward: 1.0 -> 0.01 -> 0.0 no healthy reward needed - Paul and Marc
- ctrl_cost_weight 0.5 -> 0.0
- contact_cost_weight: 5e-4 -> 0.0
- healthy_z_range: (0.2, 1.0) -> (0.3, float('inf')) !!!!! Does that make sense, limiting height?
"""
def __init__(self,
xml_file='ant.xml',
ctrl_cost_weight=0.0,
contact_cost_weight=0.0,
healthy_reward=0.0,
terminate_when_unhealthy=True,
healthy_z_range=(0.3, float('inf')),
contact_force_range=(-1.0, 1.0),
reset_noise_scale=0.1,
context=True, # variable to decide if context is used or not
exclude_current_positions_from_observation=True,
max_episode_steps=200):
self.current_step = 0
self.max_height = 0
self.context = context
self.max_episode_steps = max_episode_steps
self.goal = 0 # goal when training with context
super().__init__(xml_file, ctrl_cost_weight, contact_cost_weight, healthy_reward, terminate_when_unhealthy,
healthy_z_range, contact_force_range, reset_noise_scale,
exclude_current_positions_from_observation)
def step(self, action):
self.current_step += 1
self.do_simulation(action, self.frame_skip)
height = self.get_body_com("torso")[2].copy()
self.max_height = max(height, self.max_height)
rewards = 0
ctrl_cost = self.control_cost(action)
contact_cost = self.contact_cost
costs = ctrl_cost + contact_cost
done = height < 0.3 # fall over -> is the 0.3 value from healthy_z_range? TODO change 0.3 to the value of healthy z angle
if self.current_step == self.max_episode_steps or done:
if self.context:
# -10 for scaling the value of the distance between the max_height and the goal height; only used when context is enabled
# height_reward = -10 * (np.linalg.norm(self.max_height - self.goal))
height_reward = -10*np.linalg.norm(self.max_height - self.goal)
# no healthy reward when using context, because we optimize a negative value
healthy_reward = 0
else:
height_reward = self.max_height - 0.7
healthy_reward = self.healthy_reward * self.current_step
rewards = height_reward + healthy_reward
obs = self._get_obs()
reward = rewards - costs
info = {
'height': height,
'max_height': self.max_height,
'goal': self.goal
}
return obs, reward, done, info
def _get_obs(self):
return np.append(super()._get_obs(), self.goal)
def reset(self):
self.current_step = 0
self.max_height = 0
self.goal = np.random.uniform(1.0, 2.5,
1) # goal heights from 1.0 to 2.5; can be increased, but didnt work well with CMORE
return super().reset()
# reset_model had to be implemented in every env to make it deterministic
def reset_model(self):
noise_low = -self._reset_noise_scale
noise_high = self._reset_noise_scale
qpos = self.init_qpos # + self.np_random.uniform(low=noise_low, high=noise_high, size=self.model.nq)
qvel = self.init_qvel # + self.np_random.uniform(low=noise_low, high=noise_high, size=self.model.nv)
self.set_state(qpos, qvel)
observation = self._get_obs()
return observation
if __name__ == '__main__':
render_mode = "human" # "human" or "partial" or "final"
env = ALRAntJumpEnv()
obs = env.reset()
for i in range(2000):
# objective.load_result("/tmp/cma")
# test with random actions
ac = env.action_space.sample()
obs, rew, d, info = env.step(ac)
if i % 10 == 0:
env.render(mode=render_mode)
if d:
env.reset()
env.close()