README: drop the "Known issues" section
Map screenshot reading (grid + unit detection) is working noticeably better now; not sure exactly which of the recent fixes did it, but the blanket "unreliable/fails often" caveat is no longer accurate enough to keep. TODO.md still has the fuller fixed/open list. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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@ -48,11 +48,6 @@ Regression coverage for every intel-text format the OCR pipeline understands and
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## Stack
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## Stack
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GTK4 + libadwaita (PyGObject) for the UI, Tesseract (via pytesseract) for OCR, Pillow/numpy for preprocessing, OpenCV for the map-table geometry (line detection, vanishing points, homography). Details on the coordinate system, OCR formats, solver internals, and how the map grid is recovered live in code comments (`solver.py`, `ocr.py`, `models.py`, `map_vision.py`) rather than here.
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GTK4 + libadwaita (PyGObject) for the UI, Tesseract (via pytesseract) for OCR, Pillow/numpy for preprocessing, OpenCV for the map-table geometry (line detection, vanishing points, homography). Details on the coordinate system, OCR formats, solver internals, and how the map grid is recovered live in code comments (`solver.py`, `ocr.py`, `models.py`, `map_vision.py`) rather than here.
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## Known issues
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- **Map screenshot reading is unreliable.** Grid detection and enemy/unit detection off a map screenshot both fail often: misread grids, missed or misclassified units, screenshots rejected as "not a map" when they were one. Screenshots the app gets wrong are now saved locally (see `debug_capture.py`) to develop the detection against. Still an open problem, not a quick fix.
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See `TODO.md` for the fuller list, including what's already been fixed.
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## FAQ
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## FAQ
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### Is this cheating?
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### Is this cheating?
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