removed EZPickle from SimpleReacher
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@ -1,19 +1,17 @@
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import os
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import time
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import gym
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import numpy as np
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from gym import spaces, utils
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from gym.utils import seeding
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import matplotlib as mpl
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import matplotlib.pyplot as plt
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import numpy as np
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from gym import spaces
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from gym.utils import seeding
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if os.environ.get("DISPLAY", None):
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mpl.use('Qt5Agg')
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class SimpleReacherEnv(gym.Env, utils.EzPickle):
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class SimpleReacherEnv(gym.Env):
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"""
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Simple Reaching Task without any physics simulation.
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Returns no reward until 150 time steps. This allows the agent to explore the space, but requires precise actions
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@ -168,7 +166,7 @@ class SimpleReacherEnv(gym.Env, utils.EzPickle):
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plt.xlim([-lim, lim])
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plt.ylim([-lim, lim])
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# plt.draw()
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# plt.pause(1e-4) pushed window to foreground, which is annoying.
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# plt.pause(1e-4) pushes window to foreground, which is annoying.
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self.fig.canvas.flush_events()
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def close(self):
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