metastable-baselines/test.py

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import gym
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from gym.envs.registration import register
import numpy as np
import time
import datetime
from stable_baselines3 import SAC, PPO, A2C
from stable_baselines3.common.evaluation import evaluate_policy
from stable_baselines3.common.policies import ActorCriticCnnPolicy, ActorCriticPolicy, MultiInputActorCriticPolicy
from sb3_trl.trl_pg import TRL_PG
import columbus
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def main(env_name='ColumbusEasierObstacles-v0'):
env = gym.make(env_name)
ppo_latent_sde = PPO(
"MlpPolicy",
env,
verbose=0,
tensorboard_log="./logs_tb/"+env_name+"/ppo_latent_sde/",
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use_sde=True,
sde_sample_freq=30*15,
ent_coef=0.0016/1.25, #0.0032
vf_coef=0.00025/2, #0.0005
gamma=0.99, # 0.95
learning_rate=0.005/5 # 0.015
)
sac_latent_sde = SAC(
"MlpPolicy",
env,
verbose=0,
tensorboard_log="./logs_tb/"+env_name+"/sac_latent_sde/",
use_sde=True,
sde_sample_freq=30*15,
ent_coef=0.0016, #0.0032
gamma=0.99, # 0.95
learning_rate=0.001 # 0.015
)
#trl = TRL_PG(
# "MlpPolicy",
# env,
# verbose=0,
# tensorboard_log="./logs_tb/"+env_name+"/trl_pg/",
#)
#print('PPO_LATENT_SDE:')
#testModel(ppo_latent_sde, 1000000, showRes = True, saveModel=True, n_eval_episodes=3)
print('SAC_LATENT_SDE:')
testModel(ppo_latent_sde, 250000, showRes = True, saveModel=True, n_eval_episodes=0)
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#print('TRL_PG:')
#testModel(trl)
def testModel(model, timesteps=150000, showRes=False, saveModel=False, n_eval_episodes=16):
env = model.get_env()
model.learn(timesteps)
if saveModel:
now = datetime.datetime.now().strftime('%d.%m.%Y-%H:%M')
model.save('models/'+model.tensorboard_log.replace('./logs_tb/','').replace('/','_')+now+'.zip')
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if n_eval_episodes:
mean_reward, std_reward = evaluate_policy(model, env, n_eval_episodes=n_eval_episodes, deterministic=False)
print('Reward: '+str(round(mean_reward,3))+'±'+str(round(std_reward,2)))
if showRes:
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input('<ready?>')
obs = env.reset()
# Evaluate the agent
episode_reward = 0
for _ in range(30*60*5):
time.sleep(1/30)
action, _ = model.predict(obs, deterministic=False)
obs, reward, done, info = env.step(action)
env.render()
episode_reward += reward
if done:
#print("Reward:", episode_reward)
episode_reward = 0.0
obs = env.reset()
env.reset()
if __name__=='__main__':
main()