Rename the display name from FeNigma to FEnigma

FEnigma contains the whole word "enigma" while still opening on Fe (iron),
matching IRON NEST; FeNigma only contained "nigma". The cost is that iron's
symbol is Fe, not FE.

Code paths are untouched: the Python package stays lowercase `fenigma`, and
the git remote URL is unchanged since the repository itself has not been
renamed. APP_ID moved too, which is safe -- it is only the GTK application
id, with no saved state derived from it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Dominik Moritz Roth 2026-08-10 21:42:07 +02:00
parent 3c80f93203
commit 489f59bcce
4 changed files with 4 additions and 4 deletions

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@ -1,7 +1,7 @@
# Icons
Extracted from the game's own `GameAssets/Assets/Texture2D` (gitignored,
not redistributed as a whole), for reuse in FeNigma's UI rather than
not redistributed as a whole), for reuse in FEnigma's UI rather than
redrawing equivalents from scratch. Two source filenames had typos in
the game files themselves ("Frendly_", "Refrence_Point_"), corrected
here on copy; everything else keeps its original name.

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@ -1,5 +1,5 @@
#!/usr/bin/env bash
# Set up FeNigma: a venv for the pip deps, plus checks for the system
# Set up FEnigma: a venv for the pip deps, plus checks for the system
# packages that can't come from pip (GTK4/libadwaita bindings, tesseract).
set -euo pipefail
cd "$(dirname "${BASH_SOURCE[0]}")"

2
run.sh
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@ -1,5 +1,5 @@
#!/usr/bin/env bash
# Launch FeNigma.
# Launch FEnigma.
set -euo pipefail
cd "$(dirname "${BASH_SOURCE[0]}")"

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@ -1 +1 @@
"""FeNigma: screen-reading helper for IRON NEST: Heavy Turret Simulator."""
"""FEnigma: screen-reading helper for IRON NEST: Heavy Turret Simulator."""