Commit Graph

147 Commits

Author SHA1 Message Date
kngwyu
4a195d9848 Remove assertion from collision detection 2020-09-10 11:57:41 +09:00
kngwyu
1bcb90a259 Remove debug flag 2020-09-10 00:23:12 +09:00
kngwyu
4cae7770dc Remove unused imports 2020-09-09 15:08:44 +09:00
kngwyu
3c3a145de2 [Four Rooms] Change the start position 2020-09-07 17:58:29 +09:00
kngwyu
b8850f670b Use np instead of math 2020-08-16 14:09:54 +09:00
Yuji Kanagawa
1a8d5eb3bb
Merge pull request #1 from kngwyu/customizable
Introduce MazeTask for customizability
2020-08-04 14:32:25 +09:00
kngwyu
7529f850b5 Add screenshots in README 2020-08-04 02:19:24 +09:00
kngwyu
b6ef0fa028 Use offset instead of extending the line 2020-07-15 00:59:54 +09:00
kngwyu
8907d0a2c0 Make use of radius in collision detection 2020-07-13 01:15:26 +09:00
kngwyu
a67db885a2 Fix intersection 2020-07-13 00:24:45 +09:00
kngwyu
c3ab9c9545 Add restitution in manual collision detection 2020-07-06 23:19:49 +09:00
kngwyu
d3855607a0 Use DistReward/GoalReward instead of Dense/Sparse 2020-07-06 00:52:28 +09:00
kngwyu
cb9dcc554e Return position in info 2020-07-06 00:52:14 +09:00
kngwyu
266ef3b855 Change VELOCITY_LIMITS in point 2020-07-06 00:48:45 +09:00
kngwyu
4001fef23b Some style fixes 2020-07-01 14:20:23 +09:00
kngwyu
14351830bb Remove tensorflow headers and Add doc comments 2020-07-01 14:12:06 +09:00
kngwyu
91249105b8 Add INNER_REWARD_SCALING and More flexible reward for ant 2020-07-01 13:45:09 +09:00
kngwyu
d5cc345080 Make some configurations class attributes 2020-06-30 22:42:22 +09:00
kngwyu
bbbe0f38e3 Fix gym warning 2020-06-30 16:33:07 +09:00
kngwyu
f23b39067a Fix 2Rooms Reward 2020-06-30 13:17:11 +09:00
kngwyu
142b42e34f Add 2Rooms 2020-06-30 01:38:02 +09:00
kngwyu
767bd1891a Fix format specifier 2020-06-28 18:46:09 +09:00
kngwyu
86346478f0 Minor fixes 2020-06-26 19:15:50 +09:00
kngwyu
083d6f8dc8 More precise obs space for point mazes 2020-06-24 22:42:52 +09:00
kngwyu
c9ebb1e2c7 Implement 4Rooms 2020-06-23 01:13:05 +09:00
kngwyu
d08cfe5d0e Introduce MazeTask for customizability 2020-06-16 13:47:40 +09:00
kngwyu
c91a4bc8a7 More detailed tests 2020-06-04 14:38:15 +09:00
kngwyu
c597371aa3 Update README 2020-06-04 14:34:00 +09:00
kngwyu
6bc5cf9739 Introduce MazeCell and refactor 2020-06-04 14:31:00 +09:00
kngwyu
d4f588cf0c Fix reward of sparse setting 2020-05-31 18:14:52 +09:00
kngwyu
e4d6338a30 Use a tiny heuristics in collision detection 2020-05-31 16:42:37 +09:00
kngwyu
33032dd48e Fix collision detection 2020-05-31 16:40:05 +09:00
kngwyu
bd7dd5bcfc Larger contact parameter 2020-05-31 12:58:33 +09:00
kngwyu
7431980838 Modify collision detection 2020-05-31 01:35:00 +09:00
kngwyu
348e975e60 Prevent the point from going through the wall 2020-05-30 19:48:02 +09:00
kngwyu
741746a400 PointMazeMaze -> PointMaze 2020-05-30 15:33:09 +09:00
kngwyu
bc40d4cf9b Temporally exclude Block and BlockMaze 2020-05-30 00:14:24 +09:00
kngwyu
38f87fbb2d Implement a goal base reward function 2020-05-30 00:00:23 +09:00
kngwyu
7c20df20d7 Do not use goal 2020-05-29 23:04:06 +09:00
kngwyu
2ee4e78945 Give goal reward 2020-05-29 20:39:30 +09:00
kngwyu
b77425efdb Refactor using AgentModel 2020-05-29 17:36:14 +09:00
kngwyu
7287642a76 Use self.sim instead of physics 2020-05-29 17:04:26 +09:00
kngwyu
27ebe4ffc1 manual_collision=True 2020-05-29 16:44:27 +09:00
kngwyu
025e774516 Fix PointEnv.set_state 2020-05-26 12:21:52 +09:00
kngwyu
f507209fd9 Add setup.py 2020-05-26 01:07:24 +09:00
kngwyu
a3007a7b81 Make it work 2020-05-25 17:26:57 +09:00
kngwyu
034bd64990 INITIAL 2020-05-21 19:05:06 +09:00