Commit Graph
18 Commits
Author SHA1 Message Date
kngwyu 534e93c3d3 Add Billiard-v2 2020-09-30 01:22:07 +09:00
kngwyu 615ba45dde Add manuall collision detection for billiard 2020-09-28 20:05:08 +09:00
kngwyu ee440ca636 Rolling 2020-09-28 01:16:54 +09:00
kngwyu 720f535682 Block Maze 2020-09-26 18:38:19 +09:00
kngwyu d2c661d55c Swimmer 2020-09-24 23:40:33 +09:00
kngwyu 3ed5177906 Revert 2444d09 2020-09-24 17:41:49 +09:00
kngwyu 2444d09220 Make TRoom a bit larger 2020-09-22 00:32:13 +09:00
kngwyu e2932b5e4b Closed troom 2020-09-21 13:32:39 +09:00
kngwyu 698d0acd94 Use top_down_view in Push and Fall 2020-09-21 13:27:41 +09:00
kngwyu fe06ba7c5b Implement close 2020-09-17 16:55:52 +09:00
kngwyu 8f630b58c2 Add TRoom 2020-09-17 01:27:38 +09:00
kngwyu b6ef0fa028 Use offset instead of extending the line 2020-07-15 00:59:54 +09:00
kngwyu c3ab9c9545 Add restitution in manual collision detection 2020-07-06 23:19:49 +09:00
kngwyu 142b42e34f Add 2Rooms 2020-06-30 01:38:02 +09:00
kngwyu 083d6f8dc8 More precise obs space for point mazes 2020-06-24 22:42:52 +09:00
kngwyu c91a4bc8a7 More detailed tests 2020-06-04 14:38:15 +09:00
kngwyu 348e975e60 Prevent the point from going through the wall 2020-05-30 19:48:02 +09:00
kngwyu a3007a7b81 Make it work 2020-05-25 17:26:57 +09:00