Commit Graph

73 Commits

Author SHA1 Message Date
6427342a67 Removed debug print 2022-08-27 15:31:36 +02:00
aa6ab1dca6 Tweaked collision physics 2022-08-27 12:15:28 +02:00
1c654fcf81 Collisions with void can now also be elastic 2022-08-27 12:03:32 +02:00
581b733763 Elasticity now configurable using args 2022-08-27 11:35:57 +02:00
5cd9bd394c Elasticity of collisions is now configurable 2022-08-25 13:39:11 +02:00
ff4e81d4f1 Added a dummy Observable 2022-08-25 13:38:59 +02:00
f94eaa5dc0 Smashed bugs regarding StateObservable giving wrong data when not
rendering
2022-08-22 18:53:30 +02:00
bfbfe9bb43 Fixed: Crash when drawing StateObservable with speed 2022-08-22 18:17:59 +02:00
d4195a3f37 Wrong dimensions given by StateObservable 2022-08-22 18:08:01 +02:00
291c9c6320 Fixed stupid mistake when parsing observation-dictss 2022-08-22 18:01:27 +02:00
361b118593 Remove debug call 2022-08-22 17:28:11 +02:00
0b71d2fe0c Always return np.array not th.Tensor 2022-08-22 17:23:12 +02:00
a41f93beed Fixed a fatal flaw with CompositionalObservable 2022-08-22 15:55:16 +02:00
8706462358 New Observable: Compass 2022-08-20 21:32:34 +02:00
f18310ed5b Better collisions 2022-08-20 17:18:03 +02:00
9a40ee07b7 Added new Environment, that is highy customizable via args 2022-08-17 19:31:15 +02:00
5db17f7bc9 Fixed bug (typo) 2022-08-16 20:11:54 +02:00
878a9fd2a2 More configurability of ColumbusSingle 2022-08-16 20:03:12 +02:00
7facadfb87 Make void_damage configurable via param 2022-08-16 11:12:58 +02:00
aa0eccbfd3 Added more config-options via params 2022-08-15 17:16:18 +02:00
bd191c82fd RayObservable now gives Output in Range [0, 1] 2022-08-15 17:15:56 +02:00
de4704f813 Fixed: Output-Box-Boundaries were not met 2022-08-15 15:47:16 +02:00
7360318866 Fixed: Visible rendering was no longer working 2022-08-14 17:53:51 +02:00
61b5e654db New env: ColumbusSingle 2022-08-14 17:48:53 +02:00
b490c8ffd9 Fixing bugs: Really dont touch screen when running on server 2022-08-14 17:21:52 +02:00
82a43b85d0 Fix: Dont reference screen when rendering screenles 2022-08-14 16:50:21 +02:00
3311d1501b Added support for frame-outputs (for video recording) 2022-08-07 19:43:17 +02:00
6c4c9e0fdd Implemented CompositionalObservable 2022-08-07 18:03:27 +02:00
cb403737f8 Increased Aux-Rewards (last decrease was to much) 2022-07-21 09:41:54 +02:00
a9b53b6eca Lowered Aux-Reward (now per-second instead of per frame) 2022-07-19 10:05:28 +02:00
54adebfe9b Toggeable confidence-ellipse (key_c) 2022-07-17 01:00:55 +02:00
a0953116f1 Fixed Bug: Incorrect elipsoids when chols are batched or only diag 2022-07-17 00:44:16 +02:00
51a734607d Added visual for confidence-ellipse 2022-07-16 23:25:48 +02:00
eb36a460f3 Extended TODO 2022-07-02 14:42:56 +02:00
a8f64897eb New Env: Football 2022-06-30 14:42:56 +02:00
df912b6f46 Better collision logic, Football-Entities 2022-06-30 14:41:32 +02:00
88fc8a8067 Implemented aux penalty (enemys can radiate damage) 2022-06-29 18:49:28 +02:00
5b0157bfc9 Implemented Solid Collisions 2022-06-29 18:49:11 +02:00
29854b2b5c Extended output of StateObservable 2022-06-29 12:42:49 +02:00
d998d816a1 Updated humanPlayer.py to the new input mapping 2022-06-29 12:42:20 +02:00
d92758c4fd Changed defaults 2022-06-29 12:42:08 +02:00
db407b0819 Tweaking some envs 2022-06-29 12:41:52 +02:00
c0f331f8f0 New Env: ColumbusCandyland_Aux10 2022-06-26 10:56:14 +02:00
4f3c8bec8b Add manual controll override and pause functionality 2022-06-22 20:32:17 +02:00
60892ee145 Gave all envs a max time of 2min 2022-06-22 16:05:30 +02:00
95568bf475 Fixed imports to use package-reference 2022-06-22 16:05:14 +02:00
321472e717 Removed comment 2022-06-22 16:05:00 +02:00
bb006eceb0 Fixed wrong color for Void when env.void_barrier is set 2022-06-22 13:09:01 +02:00
4cd64a6fbd Implemented CLI to select env for testing 2022-06-22 13:08:44 +02:00
7113190e35 Fixed incrorrect rng seeding 2022-06-22 13:08:23 +02:00